Flash is Dead, Long Live Flash
November 10, 2011 by David Pett
Yesterday Adobe made the (expected) announcement it was abandoning further development on its mobile browser Flash Player plugin.
As a Flash Developer, I feel the need to make sure that celebrations don’t ensue in behalf of the death of Flash. I get it, some people don’t want to depend on a plugin to have an online experience, but until recently, it was required. Flash has always been an innovator, breaking the barriers that have restricted web-standard browsing for so long. Great animations, awesome games, and video delivery are what Flash is great at doing. Web standard technologies such as HTML, JavaScript, and CSS are starting to add some of these features, and although they aren’t completely ubiquitous, they are gaining ground.
Adobe’s decision to abandon Flash on mobile browsers makes sense, not because the technology is outdated, but because they are refocusing their efforts. Providing support for the many chipset and manufacturer configurations that are found in the smartphone world is not cost effective, and they would rather spend those resources elsewhere.
David Pett Multimedia Developer
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Adobe MAX to the Max!
October 13, 2011 by David Pett
Last week was the annual Adobe MAX event, where design and technology moguls share new innovations, visions and announcements. Every year, MAX carries the promise of game-changing technology, so a few Digitarians—Matt James, Tom Siebert, Michael Brown and I—caught the pre-sunrise Surfliner up to LA to catch early word of some of the exciting new products and services Adobe has planned for the next year (or later. Or never).
The most significant announcement, as far as Digitaria and our clients are concerned, was the official release of Air 3.0 and Flash Player 11 (both of which had been teased and hinted on Adobe blogs). Air 3.0 and Flash 11 bring hardware-accelerated (GPU) capabilities, enabling rich 3D gaming and also better 2D gaming to flash (demo here). Unreal Gaming Engine and the next Angry Birds online game are being implemented in Flash.
As an Adobe Agency Partner, Digitaria has been working closely with Adobe and utilizing a pre-release of Air 3.0 to develop a multi-platform app -- both IOS for Apple products and Android -- created through a single build for our client the USA Network, which Adobe featured during the keynote.
David Pett Multimedia Developer
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